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Jabberwocky Rig,
MAYA
The Jabberwockyis part of multiple of 13 characters that I rigged and animated for an augmented reality mobile app that gudied you around Llandudno explaining the links with the Liddell Family and Lewis Carrol.
Opo
3dsMax
Opo was a chracter I created for a project in University.
ninjaPanda
3dsMax
In my second year of uni I worked on an mobile game called 'Jack'. It was in conjuction with master students working with gamesLab Wales and Wales Interactive.
This model was made by Conor Molony so many thanks to him.
White King, Game Rig, MAYA
The White King is part of multiple of 13 characters that I rigged and animated for an augmented reality mobile app that gudied you around Llandudno explaining the links with the Liddell Family and Lewis Carrol.
About me
My name is Samuel Leigh...
... and I am a Animator & Rigger.
I have experience with character animation, facial animation, body mechanics, rigging and facial rigging, I work with Maya & zBrush, but I also have experience with 3dsMax and Photoshop.